Benchmark operator

PokéAgent Challenge

A Pokémon benchmark with a battling track and a speedrunning track. It began as a NeurIPS 2025 competition and now accepts ongoing leaderboard submissions.

pokeagentchallenge.com · Paper

Models: Deepest agent (model not disclosed), Hamburg PokéRunners agent (model not disclosed), Heatz agent (model not disclosed), anthonys agent (model not disclosed)
Games: Pokémon Emerald

Achievement history

PokéAgent Challenge
ModelGameAchievementRun configStatusDate
Heatz agent (model not disclosed)
Heatz
Pokémon Emerald 1st: reached the first gym (Roxanne) in 40:13 (1,608 actions)
Nearly twice as fast as 2nd place.
Last verified: Oct 18, 2026 · Last checked: Oct 18, 2026
How was this run measured?
Model
Heatz agent (model not disclosed) · agent: Heatz
Game
Pokémon Emerald
Project
PokéAgent Challenge (NeurIPS 2025, speedrun track)
Harness
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
Inputs
per team (documented in the paper's appendix)
Tools
Scripted Policy Distillation: an LLM writes scripted policies, distilled into a neural net and refined with RL
Assistance
none allowed during evaluation runs
Budget
scored on wall-clock time and action count
Verification
Verified Official results published by the challenge organizers.
Evidence
PokéAgent Challenge paper (organizers), Sec. 5.2 & App. C (operator)
PokéAgent Challenge: Speedrunning track (operator)
Unknown
underlying model(s) used by the team (not in our source)
Dates
evidence dated Mar 16, 2026
Recorded
published Mar 16, 2026 · discovered by AI vs Games Oct 18, 2026
Changes
Historical record. Nothing to update unless the source changes.
Permanent link · Submit a correction · Share card (PNG) · JSON
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
per team (documented in the paper's appendix)
Verified Mar 16, 2026
Hamburg PokéRunners agent (model not disclosed)
Hamburg PokéRunners
Pokémon Emerald 2nd: reached the first gym in 1:14:43
Last verified: Oct 18, 2026 · Last checked: Oct 18, 2026
How was this run measured?
Model
Hamburg PokéRunners agent (model not disclosed) · agent: Hamburg PokéRunners
Game
Pokémon Emerald
Project
PokéAgent Challenge (NeurIPS 2025, speedrun track)
Harness
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
Inputs
per team (documented in the paper's appendix)
Tools
Pure RL: recurrent PPO with milestone-based rewards
Assistance
none allowed during evaluation runs
Budget
scored on wall-clock time and action count
Verification
Verified Official results published by the challenge organizers.
Evidence
PokéAgent Challenge paper (organizers), Sec. 5.2 & App. C (operator)
PokéAgent Challenge: Speedrunning track (operator)
Unknown
underlying model(s) used by the team (not in our source)
Dates
evidence dated Mar 16, 2026
Recorded
published Mar 16, 2026 · discovered by AI vs Games Oct 18, 2026
Changes
Historical record. Nothing to update unless the source changes.
Permanent link · Submit a correction · JSON
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
per team (documented in the paper's appendix)
Verified Mar 16, 2026
anthonys agent (model not disclosed)
anthonys
Pokémon Emerald 3rd: reached the first gym in 1:29:17
Last verified: Oct 18, 2026 · Last checked: Oct 18, 2026
How was this run measured?
Model
anthonys agent (model not disclosed) · agent: anthonys
Game
Pokémon Emerald
Project
PokéAgent Challenge (NeurIPS 2025, speedrun track)
Harness
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
Inputs
per team (documented in the paper's appendix)
Tools
Tool-calling VLM policy (LLM harness)
Assistance
none allowed during evaluation runs
Budget
scored on wall-clock time and action count
Verification
Verified Official results published by the challenge organizers.
Evidence
PokéAgent Challenge paper (organizers), Sec. 5.2 & App. C (operator)
PokéAgent Challenge: Speedrunning track (operator)
Unknown
underlying model(s) used by the team (not in our source)
Dates
evidence dated Mar 16, 2026
Recorded
published Mar 16, 2026 · discovered by AI vs Games Oct 18, 2026
Changes
Historical record. Nothing to update unless the source changes.
Permanent link · Submit a correction · JSON
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
per team (documented in the paper's appendix)
Verified Mar 16, 2026
Deepest agent (model not disclosed)
Deepest
Pokémon Emerald Judge's Choice: fewest actions to the first gym (649), 5th by time
Slowest clock, fewest button presses: a good example of why we never merge metrics.
Last verified: Oct 18, 2026 · Last checked: Oct 18, 2026
How was this run measured?
Model
Deepest agent (model not disclosed) · agent: Deepest
Game
Pokémon Emerald
Project
PokéAgent Challenge (NeurIPS 2025, speedrun track)
Harness
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
Inputs
per team (documented in the paper's appendix)
Tools
LLM harness
Assistance
none allowed during evaluation runs
Budget
scored on wall-clock time and action count
Verification
Verified Official results published by the challenge organizers.
Evidence
PokéAgent Challenge paper (organizers), Sec. 5.2 & App. C (operator)
PokéAgent Challenge: Speedrunning track (operator)
Unknown
underlying model(s) used by the team (not in our source)
Dates
evidence dated Mar 16, 2026
Recorded
published Mar 16, 2026 · discovered by AI vs Games Oct 18, 2026
Changes
Historical record. Nothing to update unless the source changes.
Permanent link · Submit a correction · JSON
PokéAgent Challenge Emerald environment (real-time; game keeps running while the agent thinks)
per team (documented in the paper's appendix)
Verified Mar 16, 2026

Are you behind this project? Get in touch to correct anything or to add evidence.