Research team

Gemini 4 Argon Minecraft team (paper)

Research authors behind the four-agent Gemini 4 Argon run that killed the Ender Dragon. Their results are reported in an arXiv paper.

arXiv 2610.22319 · X: @maxencefaldor (author article)

Models: Gemini 4 Argon
Games: Minecraft

Achievement history

Gemini 4 Argon Minecraft team (paper)
ModelGameAchievementRun configStatusDate
Gemini 4 Argon
Team of 4 Gemini 4 Argon agents
Minecraft A team of 4 Gemini 4 Argon agents beat Minecraft: killed the Ender Dragon in 27h 14m, with 605 deaths and 2,783 programs written
The authors call it the first end-to-end autonomous completion of Minecraft by AI agents. They also list its limits: the agents read the world through an API, a plugin handled pathfinding, and they played on Easy.
Last verified: not independently verified · Last checked: Oct 18, 2026
How was this run measured?
Model
Gemini 4 Argon · agent: Team of 4 Gemini 4 Argon agents
Game
Minecraft
Project
Gemini 4 Argon agent team (research paper)
Harness
4 general-purpose Gemini 4 Argon coding agents controlling players through Mineflayer (+ pathfinding plugin); team chat + shared memory
Inputs
text API (position, health, inventory, nearby blocks and mobs), not pixels
Tools
self-written JavaScript programs (2,783); no human-written game logic, no pre-scouted seed
Assistance
none during the run (researchers could pause or stop it but did not intervene)
Budget
single run; Java Edition 1.20.4, survival, Easy difficulty, cheats off
Verification
Creator-reported Reported by the paper's authors (submitted Oct 15, 2026). We have checked the paper; we have not seen independent replays or logs.
Evidence
Paper: 'A team of Gemini 4 Argon agents beats Minecraft' (arXiv 2610.22319) (creator)
Full text (HTML) (creator)
Unknown
public replay or logs; compute cost
Dates
evidence dated Oct 15, 2026
Recorded
published Oct 15, 2026 · discovered by AI vs Games Oct 18, 2026
Changes
Historical record. Nothing to update unless the source changes.
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4 general-purpose Gemini 4 Argon coding agents controlling players through Mineflayer (+ pathfinding plugin); team chat + shared memory
text API (position, health, inventory, nearby blocks and mobs), not pixels
Creator-reported Oct 15, 2026

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